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Great book. I like that you included stats and abilities for all of the creatures. It was fun to think about how they would work in an RPG, like what their skills would do and such.

This is super cute! Would you be okay with me making a video/audio version of your book? (I'll credit you obv, and direct viewers to your account)

sure, go right ahead!

Cute book, cuter creatures

The beasts are thee cuuutest (or scariest) thing! My kid and I spend a bit just going through each page. Cassiano is 3 and they love monsters and beasts and weird creatures and they were just in awe!

that's delightful, i'm glad you and they enjoyed it! have a good one!

its fantastic and i notice the italy

thank you! what do you mean by the italy?

the map of italy

you know, it wasn't intentional, but you're right, it's really close...

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this is so creative and cute! every single monster in this is so inspired and I really enjoyed reading through it.

thank you!!

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oh I love this so much,

I knew I would since it's so cute but aaaaa. your art and imagination are amazing!

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thank you!!

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This bestiary is so cool, I love your little cute monsters !

why thank you!

also, can i ask - where did you find this from? it's suddenly getting downloaded a ton and i have no idea why!

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A french ttrpg blogger, Matthieu B (https://www.cestpasdujdr.fr/), talked about you in his discord. I don't know if he is the main source of your current situation, but I am here because of him at least ;)

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This is a very charming bestiary! The monster designs are varied and interesting, and the different descriptions of each creature are equally informative and cute. Every aspect of this has Bynine written all over it; even if the name and more recognizable characters were removed, I would immediately be able to identify this as his unique style.

I understand that this text is meant to emulate a video game bestiary, but I wasn't completely satisfied with its format. The statistics and abilities, in particular, are rather dull; I feel like they do the creative monster designs and descriptions an injustice and lead me to perceive them as generic, interchangeable RPG foes of varying strengths. Personally, I would have preferred to see a more natural and linguistic explanation of each monster's features. Some descriptions are also on the short side and left me wanting to know more about the monsters' lifestyles and presence in their world, but it does work in favor of this bestiary as it is written from the viewpoint of a pioneer in a world where not all information is readily at hand.

Overall, this is a very pleasing product, and I would like to see more done with the world established in this bestiary. Do you have any plans to revisit or further develop Aphemora in future projects?

oh hey! thanks for the feedback. i'm glad you enjoyed it. i do think the stats are maybe a bit half-hearted - this was somewhere between a bestiary, a TTRPG monster manual, and a game guide, so maybe i should've chosen a better focus. as for revisiting aphemora, maybe... it could be very fun to flesh out a world through a game...